﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace CrossingSwords
{
    class Match
    {
        Card[] deck;
        List<Player> players;
        int round;
        ChoiceBox message;
        bool hasEnded, endOfRound;

        public Match(Card[] cards, Player[] opponents, Player player)
        {
            deck = cards;
            players = new List<Player>(opponents);
            players.Add(player);
            hasEnded = endOfRound = false;
            round = 1;
        }

        public void Update(KeyboardState keyboard, KeyboardState control)
        {
            if (message.isActive)
                message.Update(keyboard, control);
        }

        public void Draw(SpriteBatch render)
        {
        }
    }
}
